Chad Emond
Lead Character Artist, Compulsion Games
Toronto, Canada
Summary
Lead Character Artist with over 17 years of experience shaping compelling characters for the video game industry. I have a proven history of contributing to high-profile AAA titles, including Far Cry 6, Splinter Cell, and Dragon Age II. I also created key characters for South of Midnight, which was awarded “Best Art Direction” at the 2026 Canadian game awards.
My expertise extends beyond creation to include team leadership and mentorship, which I leverage to guide artists and deliver exceptional results.
Skills
Character ModelingLow-poly ModelingProp ModelingTexturingUV MappingHigh-poly ModelingTeam ManagementPBR TexturingTexture BakingUnreal Engine
Software proficiency

Maya

3ds Max

Unreal Engine

ZBrush

Substance 3D Painter

Marvelous Designer

Photoshop

Marmoset Toolbag

TopoGun

xNormal

CRYENGINE
Productions
Video Game
Far Cry 6
Year
2021
Role
Senior Character Artist
Company
Ubisoft Toronto
Video Game
Rise of the Tomb Raider
Year
2015
Role
3D Artist
Company
Art Bully Productions
Video Game
Prey
Year
2017
Role
3D Artist
Company
Art Bully Productions
Video Game
Killing Floor 2
Year
2015
Role
3D Artist
Company
Art Bully Productions
Video Game
Dragon Age II
Year
2011
Role
Additional Art
Company
BioWare
Video Game
Dragon Age II
Year
2011
Role
3D Character Artist
Company
Liquid Development
Video Game
DOTA 2
Year
2013
Role
Character Artist
Company
Liquid Development
Video Game
Firefall
Year
2014
Role
3D Artist
Company
Liquid Development
Video Game
Rock Band 3
Year
2010
Role
3D Artist
Company
Liquid Development
Experience
Lead Character Artist at Compulsion Games
Toronto, CA
Principal Character Artist at Compulsion Games
Toronto, CA
Lead Character Artist at Ubisoft Toronto
Toronto, CA
Senior Character Artist at Ubisoft Toronto
Toronto, Canada
Freelance 3D Artist at Freelance
Art Bully Productions
2x Unannounced AAA Titles
Friday the 13th: The Game
The Amazing Eternals
Prey (2017)
Killing Floor 2
Rise of the Tomb Raider
Liquid Development
Dota 2
Firefall
Dragon Age II
Rock Band 3
Contract 3D Artist at BioWare
Edmonton, Canada
January 2010 - January 2011
Worked with outsourcing team to integrate and critique assets from our outsourcing partners.
Modelled and textured several assets including all of the legacy weapons for the “Dragon Age II: Legacy” DLC.